Reference · Troubleshooting
Troubleshooting
The handful of things that trip people up first — what you see, why it happens, and the fix. Most are a reload or a version away from working.
Plugin changes didn't take effect
You edited or updated an agent, command or skill, but the change isn't live in the session. These changes are reload-gated: they only register on a reload/restart.
Node version errors
Agentry requires Node ≥ 24. The agentry mem store uses
node:sqlite, which isn't available on older runtimes, so an older Node fails before
anything useful happens.
node --version. If it's below 24, upgrade Node before launching.
agentry: command not found
The plugin puts agentry on the Bash tool's PATH while it is enabled, so a terminal
outside Claude Code may not have it. The slash commands fall back on their own. By hand, run
the script it wraps, from the installed plugin's folder, with the same arguments:
node "${CLAUDE_PLUGIN_ROOT}/scripts/lane.mjs" exec show T-4 CLAUDE_PLUGIN_ROOT is that folder inside Claude Code; in another terminal, put its
path in. board.mjs, lane.mjs and mem.mjs sit side by side
in scripts/. agentry --version prints the build that is running.